Digital Culture, Play, and Identity: A World of Warcraft® Reader (World of Warcraft Reader) (Hardcover)
Posted on 2010 under Computer Games | No Comment24 Feb
Review
“It’s a delight to read so many astute game studies scholars approach one game, in one volume. Digital Play, Culture, and Identity provides an invaluable comparative resource for the field.” —Mary Flanagan, Department of Film and Media Studies, Hunter College, and co-editor of re: skin”Multidisciplinary in their perspectives, thoughtful in their analyses, and above all deeply and collaboratively engaged with the online world whereof they speak, the contributors to this (more…)



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